___________The Game


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Gameplay:

____.The Misadventures of P.B. Winterbottom is a game set in an early silent film world that plays with temporal space. Through exploration of non-conventional time mechanics, players will experience gameplay in an entirely new way.  The game gives the player the ability to record and playback their actions multiple times.  An experiment in exploring layered gameplay and altering physical reality, the game gives the player the ability to create time paradoxes, encounter obstacles from multiple perspectives, race past selves, sacrifice your present self so future selves can survive, choreograph motion with your self, disrupt the space-time continuum, and steal tons of pie in this fast paced, quirky, macabre adventure.  The Misadventures of_ P.B. Winterbottom presents game design with the user's creativity in mind, allowing them to play through levels however they see fit. The goals are set, but the way to achieve them is up to the user.

 

Look and Feel:

_____The Winterbottom universe is a macabre Victorian landscape full of unfamiliar proportions and quirky obstacles. The Winterbottom art style is inspired by the work of writer/illustrator Edward Gorey and silent film greats Harold Lloyd, Buster Keaton, and Charlie Chaplin. Our gluttonous hero P.B. Winterbottom exists within a distinctly 1920's city complete with back alleys, tall buildings, and of course a clock tower.

 

Music:

___Contrasting the black and white silent film look, the music builds from a base of rag-time piano to a polychromatic landscape.  Blending a gothic sensibility with the early jazz idioms characteristic of silent films, the music is both dark and lovable in this world of ever present paradoxes.

___The ultimate goal is have music that organically adjusts as unforeseen scenarios unfold.  We want to give the players the sense that the game is improvising the score, just as a live musician would for a silent film.  The end result should feel like each and every player has their own musician improvising based on their play.

_

________________________

Time is just something that we all assign.
Past, present future, no reason or rhyme.
Dear miserable Winterbottom, observe the signs,
For you my friend have become unstuck in time.

_________________________

 

 

 

contact info: Mattkorba@gmail.com













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